Services
Development
Our team of XR developers and artists build custom immersive experiences. Differentiated by critical thinking, we focus on architecture resulting in highly scalable, and performant experiences.
We are located across the U.S. and we have a deep bench of developers we hire to scale up or to service clients across the globe including the Americas, Europe, the Middle East and Asia.
We can work on small and mid-size projects or through Unity and Unreal certified partners, we can service enterprise scale projects.

The Dimension X team is comprised of some of the brightest minds I’ve had the privilege of working with. The culture focuses on teamwork, accountability and results. Perhaps the most important differentiator is that the team focuses on critical thinking, so they don’t just do what I say. Instead they counsel me improving my ideas. And to boot, they are good people I like to work with.
Client Executive Director
Work Portfolio
These are some of the clients for whom we have created immersive experiences.

About Them
Tonomus has emerged as a global leader in the smart-to-cognitive transition, developing world-changing technologies and investing USD 1 billion in 2022 alone in AI-driven products and hyperconnected, predictive and proactive solutions. These include the first-of-its-kind, mixed-reality, digital twin metaverse with human needs at its core, and a cutting-edge consent management platform designed to restore trust and place personal data ownership back in the hands of users.
The Work
We participated in a proof of concept that leverages Unreal 5.0, Cesium and Lumen technology along with an implementation of the Unity, data oriented technology stack (DOTS) to handle massive data complexity, enabling a real-time, massive, multiplayer experience with thousands of virtual users and managed non-player characters (NPC) in the same instance.
The product application remains private and cannot be shown yet.

About Them
The Work
We are updating the center’s in-person space simulation software enabling flight controllers to add real-time experience variations to optimize the participant experience. We are adding AR, VR and web browser experiences including away missions.
Future work includes AI-driven experiences. Meta is a grant funding partner.



About Them
The Work

About Them
Boom Interactive enables quick digitization of physical spaces to create editable 3D digital twins from 2D blue prints or sketches using consumer LiDAR technology.
They specialize in advanced machine learning AI with a specific focus on image recognition for rapid 3D visualizations.
The Work

Frequently Asked Questions
We primarily develop in C#, C++, Unity, and Unreal. But our team has also developed in AWS/Azure, Javascript, Python, SQL, MySql, and SQLite. We have expertise deploying experiences to nearly all VR hardware as well as mobile and desktop hardware.
No minimum or maximum, within reason. We have a large network of contacts so we can scale down with lower cost resources to hit a budget, or scale up through partners to create large, enterprise applications for Fortune 100 clients.
Our leadership team were some of the original members of the Unity developer community and because of our work history, we’ve been following the leading edge of technology for the last decade and a half. We dedicate team time to continuous learning, attendance at industry conferences and our projects require constant R&D to create solutions for evolving problems.
Yes we have too. Talk to us. See our work. Speak to our customers. We aren’t perfect, but code quality, thoughtful UI/UX, transparent project management and constant communication and budget management are areas of focus.
We thoughtfully develop up-front plans to align expectations with budgets. Our project management tracks progress against timelines and budgets and per the contract, we deliver for a fixed fee or we adjust the scope if requirements change.