A back-end service leveraging the power of the Unity data oriented technology stack (DOTS).
Watch as thousands of individual space ships are being individually managed with trajectories updated every second to create smooth orbits around the planet with minimal impact on performance or FPS (shown in the top right).
Developed by Dimension X, in partnership with Ingenious VR, the Polyhesion Engine is a multi-player VR framework for collaboration, entertainment, and virtual travel. It enables tens, hundreds, and thousands of simultaneous players to co-exist in the same virtual world. Using the latest in Unity and Unreal Engine technology, Polyhesion is a transformative framework.
Real-time global synchronization of tens of thousands of 3D avatars and dynamic 3D objects in one instance.
Polyhesion Engine is a back-end data management service using Unity DOTS. Like AWS, it is a plug-and-play subscription service built for the data complexities of XR applications. It enables high-performance, high-efficiency edge computing, and optimizes the lightning fast 5G speeds.
Immersive applications are currently limited to 100 concurrent virtual. More than that will crash modern servers. But, using the Polyhesion Engine technology, experiences can have 1,000s of virtual users in the same instance at a time.
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